Live Turbo Poker Tournament Strategy

  
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  • One way is to find a video poker strategy chart for the specific game featured in a tournament. Some of the main video poker variations, like Jacks or Better, Bonus Poker, and Deuces Wild, have strategy charts all over the internet. Another way to practice is by using a training program, which points out correct and incorrect decisions as you play.
  • In live poker, levels can last for a long time, but the standard level time in online poker is 10 to 20 minutes. However, in turbo tournaments, the time needed for levels to go up is even shorter, and it is usually around five minutes. You can now probably conclude what hyper-turbo tournaments are. They are even faster than turbo ones.

Tournaments are an appealing way to play poker for a number
of reasons. For starters, they can be a lot of fun and provide
players with an opportunity to win large sums of money relative
to the amount risked. The rules for tournament play are also
usually relatively simple, so you can easily take part in them
even if you’re not an expert player.

However, tournament poker is somewhat complicated by the fact
that there are so many different formats and structures that can
be used. None of these are particularly complex individually,
but it can take more time to understand all of the different
types of tournaments and how they work.

In this article we attempt to make the various aspects of
tournament poker as clear as we possibly can. We look at the
main ways in which tournaments can be classified, along with the
basic formats that are part of those classifications. We also
provide details on some other specific types of tournaments and
explain blind structures and payout structures.

Tournament Classifications & Basic Formats

There are a few ways to classify the basic formats of poker
tournaments, with each classification relating to a particular
aspect of a tournament. For example, a tournament can either be
played in a single table format or multi-table format. This
particular classification relates to the number of tables in
play.

The following are all the main classifications and the aspect
of a tournament they relate to.

Sit & Go/Scheduled

The way the tournament starts.

Regular/Turbo

The speed that the blind increases by.

Freezeout/Rebuy

Whether players can buy additional chips.

Full Ring/Shorthanded/Heads Up

The number of players per table.

Please note that a tournament will generally fit into one
format from each of the above classifications. This might all
seem a little complicated but it should be fairly clear once you
fully understand all of the different formats. We’ll now explain
each of the main classifications in detail, and take a deeper
look at how each individual format works.

Single Table/Multi Table


The distinction between a single table tournament (STT) and a
multi table tournament (MTT) is as obvious as the names suggest.
An STT is played on just one table, while an MTT is played
across two or more tables.

STTs are the simpler of the two formats, as all the entrants
are seated at one table and play basically continues
uninterrupted until the winner is determined. Because MTTs take
place over more than one table, and possibly hundreds of tables
for particularly large tournaments, it becomes more complicated.

As and when players are eliminated during an MTT, other
players may have to move tables to ensure that the number of
players at each table is as close to equal as possible. As a
tournament progresses, the total number of tables in play is
reduced until the last few players are all sitting at just one
table. This is known as the “final table” and it’s where the
tournament is then played out until its conclusion.

Sit & Go/Scheduled


The difference between sit and go tournaments (SNGs) and
scheduled tournaments is equally simple. An SNG has no fixed
start time, but rather starts as soon as the required number of
players has entered. The majority of SNGs take place over a
single table, although small MTT SNGs are fairly common too.

A scheduled tournament does have a fixed start time.
Tournaments of this type have a registration period during which
players can enter and then they’ll start at the pre-arranged
time. They’ll typically run regardless of how many players enter
but some tournaments do require a minimum number of entrants in
order to go ahead. Some have a maximum number of entrants
allowed too.

Regular/Turbo


The terms regular and turbo refer to the overall speed of a
tournament. They are basically a way of describing which blind
structure is being used. We’ll explain more about blind
structures later, but in very simple terms, they relate to the
speed and rate at which the blinds increase through the
different levels. During a regular tournament, they’ll increase
relatively slowly, whereas in a turbo tournament they increase
more quickly.

There are also super turbo or hyper tournaments. These are
typically only available online and the blinds go up at a very
fast rate to make them even quicker than standard turbos.

Freezeout/Rebuy


The term freezeout applies to any tournament where players
are eliminated as soon as they lose all of their chips. Most
tournaments fall into this category, but there are some rebuy
tournaments that allow players to buy more chips when they have
lost their starting stack.

Typically a player will have to pay an additional amount of
money equal to the original entry fee in order to rebuy. They’ll
then receive additional chips, usually the same amount they
started with. All the additional money spent by players on
rebuying goes into the prize pool. Rebuying is only allowed for
a fixed period of time (this varies from one tournament to the
next), but the number of rebuys allowed by each player is
usually unlimited. Once the rebuy period comes to an end, the
tournament effectively reverts to a freezeout.

Full Ring/Shorthanded/Heads Up


Just like cash games, tournaments can be classified based on
the number of players allowed on each table. A full ring game
allows for the maximum, which can be nine or ten, while a heads
up game is limited to just two players per table. A shorthanded
game typically allows up to six players per table.

Specific Types of Tournament

In addition to the main formats and classifications that
we’ve discussed above, there are a few other specific types of
tournaments that you should be aware of. We’ve explained each
one of these below.

Guarantee


A guarantee tournament means that the prize pool is
guaranteed to be at least a certain amount, regardless of how
many players enter. Poker rooms, casinos, and poker sites add
guarantees to tournaments in order to make them more attractive
to players. The idea is that by doing so they should get enough
entrants to cover the guarantee anyway.

Live Turbo Poker Tournament Strategy Pdf

If the entrance fees don’t cover the guarantee, then the
organizers of the tournament have to make up the difference from
their own funds. Any amount that they have to add to the prize
pool is known as an overlay.

Example of a Guarantee
  • Multi table freeze-out tournament.
  • $50 + $5 entry fee.
  • $10,000 Guarantee.
  • If 200 or more players enter, the guarantee is covered.
  • If less than 200 players enter, there’s an overlay.

Shootout


A shootout is a type of multi table tournament. In most MTTs
the tables are balanced as and when players are eliminated, but
shootouts work differently. They consist of two or more
“rounds”, where all players stay at their designated table until
there’s just one player remaining. This marks the end of the
round, the tables are rebalanced at that point, and another
round begins. Eventually all the remaining players end up at one
table and then the tournament is played to a conclusion.

Example of a Shootout
  • 100 players enter.
  • Ten tables are used, with ten players on each.
  • Each table is played down to one player.
  • The ten players who “won” their table are then moved.
  • Ten players make up a final table, which is played as normal.

Satellite


A satellite tournament is one where players are competing to
win entry into another tournament that has a higher value entry
fee. The prize pool doesn’t consist of cash, but instead is
effectively made up of one or more entries to the relevant
tournament. In some satellites, however, there may be some cash
awarded to players who just miss out on the main prize.

If satellite tournaments have more than one tournament entry
up for grabs, then they generally won’t be played until just one
player is remaining. For example, if there are three entries in
the prize pool, then the tournament will finish when there are
three players remaining. Each of those three players will win an
entry to the relevant tournament.

Example of a Satellite
  • Satellite to a $100 + 10 buy in tournament.
  • $10 + $ 1 entry fee.
  • 38 players enter.
  • Total prize pool is $380.
  • Top three players each win a tournament entry.
  • Fourth place wins remaining cash ($50).

Bounty/Knockout


Bounty, or knockout, tournaments are ones where a percentage
of the prize pool is allocated towards paying players a prize
for eliminating other players. These tournaments award prizes
for every player that’s eliminated, while others only award
prizes for knocking out specific players such as resident pros.

Example of a Knockout
  • $10 + $1 entry fee.
  • 75% of the prize pool is distributed to the highest finishers.
  • 25% of the prize pool is for bounties.
  • All players have a bounty on their head.
  • Players are awarded $2.50 for every player they eliminate.

Blind Structures

We referred to blind structures earlier and these are an
important part of any poker tournament. The blind structure,
which can also be referred to simply as the tournament
structure, stipulates the blind levels used and the length of
time that each blind level lasts. It’ll also stipulate how many
chips each player starts with.

These things have a big impact on how long a tournament will
last, and they also affect the strategy involved to some extent.
A structure where the blind levels increase steeply and quickly,
for example, will take less time than where the levels increase
more gently and at a slower rate. With the former, a good
strategy would be to act aggressively and try to win chips
early, whereas with the latter, a good strategy would be to be
act patiently and wait for good opportunities.

The following illustrates a typical structure that could be
used for a single table sit and go tournament.

Sample Structure

  • Starting Stacks: 1,500 Chips
  • Time Per Level: 10 Minutes
LevelSmall BlindBig Blind
11020
21530
32550
450100
575150
6100200
7200400
8400800

The following structure illustrates a typical structure that
could be used for a larger multi table tournament. There would
be more levels than we’ve shown here but this gives you a better
idea of how they progress.

Sample Structure

  • Starting Stacks: 1,500 Chips
  • Time Per Level: 10 Minutes
LevelSmall BlindBig BlindAnte
11020
21530
32040
43060
550100
Break
675150
7100200
810020020
912525025
1015030030

The payout structure of a tournament is also very important,
as it determines how many players win money and how much money
each player wins. Technically a payout structure can be whatever
the tournament host wants it to be, but there are some general
rules that they tend to follow.

A payout structure is usually based primarily on the number
of total entrants. A large tournament with lots of entrants will
pay out more to players than a small tournament will. You’ll
typically see just two or three players getting paid in an STT
for example, while a big MTT could see a hundred or more players
getting paid.

The exact size of each prize is then based on a percentage of
the prize pool. In a small tournament this will be something
simple like 50% to the winner, 30% to second place and 20% to
third place. It gets a little more complicated in larger
tournaments with more people to pay but the basic principle is
the same. First place gets the biggest percentage; the
percentages get smaller the earlier in the game the players
finish.

Here are a couple of sample payout structures to give you an
idea of what they can look like.

Finishing PositionPrize Winnings
1st$50
2nd$30
3rd$20
Finishing PositionPrize Winnings
1st$1,500
2nd$950
3rd$700
4th$500
5th$350
6th$300
7th$250
8th$200
9th$150
10th$100
Neil Gibson

One of many innovations online poker has introduced and made popular over the years is the “turbo”-styled multi-table tournament featuring short levels and rapidly rising blinds and antes. Many live tournaments also feature fast structures and in some cases even borrow the “turbo” designation as a way of advertising to players they can expect a quick pace.

Pick practically any online poker site and you’ll find no shortage of turbo or fast-structured tournaments from which to choose. On the WSOP Social App, for example, you’ll find a number of tournaments that have a blind structure that wold be consdiered to be turbo or hyper-turbo.

The structures of “Turbo” and “Hyper-Turbo” tourneys might suggest that such tournaments reward luck more than skill, since the format demands more preflop all-ins and thus more dependence on being dealt strong starting hands. But the fact is they also tend to reward the same kinds of skills regular, slower tournaments do. Being smart with your starting hand selection, understanding the power of position, sizing your bets effectively, and being able to read opponents’ tendencies and styles are just as important in fast-structured tourneys, and players who have developed those skills tend to perform better as a result.

It’s just everything is happening faster in turbo tournaments. You have less time to make adjustments, to recover from mistakes, and to wait for the perfect hand or spot from which to make a move. While you may start relatively deep stacked in this turbo games, you can quickly find yourself short-stacked if you do not manage to chip up early in the tournament, so it literally pays to play these tournaments aggressively.

That said, such a progression isn’t all that different from what players experience in tournaments with slower structures — you just get there a lot more quickly.

Here are 10 tips to keep in mind when playing fast-structured tournaments:

1. Don’t change style during early levels (tight is still right)

With such a deep stack with which to start, you can approach the first couple of levels of a turbo tournament the same way you would regular MTTs. The blinds and antes are too small to be worth stealing, and in fact you’ll likely benefit more later on by demonstrating a tight image early. That will earn you folds in later levels when you do open up your range and go for blind steals and bluffs.

2. Develop reads on opponents during early levels

Just as in a regular MTT, you should always be watching the tendencies of your opponents in order to figure out who is loose, who is tight, who seems to be more savvy with their plays, and who appears to be making mistakes. The difference is you have less time to develop these reads, and a smaller sample size of hands in which to do so.

3. Don’t snooze (and lose)

Players accustomed to regular MTTs are used to the slow pace allowing them to register late, to sit out hands, or if online to surf around and let their attention be divided during the early levels. Such is not the case in a turbo, where you’re much better off being present and focused on every hand from the very start.

4. Be ready for the “middle stage”

In the WSOP Social Poker app's tournaments, you’re already edging into what might be considered the “middle stage” of a tournament even before the antes kick after a half-hour. You should still be selective but can start looking to open more often from late position with a wider range, especially after the antes are introduced and there is more dead money to be claimed.

5. Widen your range

Dovetailing on the advice to start looking for spots to steal more often, once you get past the opening levels of a turbo tournament you’ll want to open up your ranges for other actions, too, including reraising others’ preflop opens, calling raises (preferably with position), and making postflop continuation bets/raises. Again, don’t become irrationally loose with your decision-making, but be aware that the rapidly rising blinds and antes necessitate you remain in action frequently. You might well mostly fold through the first couple of levels of a turbo, but after that you can ill afford to do so.

Poker Tournament Strategy Video

6. Pay attention to changing stack sizes

Players can quickly slip from having comfortable stacks to having 20 BBs or less in turbos, with the change in level sometimes suddenly affecting a player’s status. Understand that players with such stacks will be more likely to push all-in should you raise or reraise them, meaning you’ll want to anticipate that possibility when making such moves.

7. Be aware of impending level changes

Live Turbo Poker Tournament Strategy Books

Depending on how fast players are acting, you’ll usually only be getting through about an orbit or a little more at a nine-handed table during five minutes of online play. That means that often each level will find you playing from all of the positions at the table just once (the blinds, early position, middle position, late position). If you are getting short yourself, you may find it necessary to reraise-shove or make other aggressive moves before the level changes and your stack becomes less able to elicit folds because your fold equity has decreased.

Live Turbo Poker Tournament Strategy Tips

8. Consider isolating short stacks

As in regular MTTs, players slipping to 10-15 BBs will be looking for spots to double-up in turbos and you’ll see many open-raising all in when given the opportunity. Picking up good hands (medium-to-big pocket pairs, big aces) behind these players may mean reraise-shoving in order to clear the field and set up heads-up showdowns against these short stacks. Weigh the risk carefully and don’t enter into such showdowns without worthwhile hands, but be ready to seize opportunities to gobble up the shorter stacks when they come.

9. Don’t reshove light if short

A big mistake players often make in turbos after slipping down below 15 BBs is to reraise all-in over an opening raise with hands with which they don’t want to be called. Say a player opens for 2x from middle position and you have on the button with 10 big blinds. You reraise-shove and it folds back your opponent. Now he’s facing calling 8 BBs in order to win about 15 BBs in the middle. That’s almost 2-to-1 pot odds you’ve given him, meaning he can call with a wide range of hands, many of which give him more than a 33% chance to win. Don’t feel obligated to reshove ace-rag or similar hands, especially when you can fold and be dealt almost an orbit’s worth of hands from which to find something better.

Poker Tournament Strategy Live

10. Be smart about open-shoving when short

First off, before entering into “push/fold” mode be aware that having 15 BBs late in a turbo tourney isn’t necessarily bad — in fact, a lot of times that might mean you’re one of the bigger stacks at the table. But when you do fall to short-stacked status and are down only to open-raising all in or folding, pay attention to your position. From early position your range for shoving should be relatively tight, while from the cutoff or button you can open-shove a much wider range of hands as you have fewer players behind you left to act. (Open-pushing your last 10 big blinds with from the button is much better than reraise-shoving.)

Those are some tips to get you started with turbo tourneys. Something else to keep in mind is that the faster-paced tourneys tend to attract a lot of inexperienced and lesser-skilled players. In other words, employing some strategic know-how can give you a significant edge in the turbos, one that over time can overcome the increased variance such tournaments invite.

Photo: “Ludicrous Speed Go!” Michael Shaheen. Creative Commons Attribution ShareAlike 2.0 Generic.

Online Poker Tournament Strategy

This article was originally published on November 25, 2014. Last update: July 8th, 2019

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